DeepMind and Blizzard open StarCraft II as an AI research environment | DeepMind
Along with our partner Blizzard Entertainment, we are excited to announce the release of the Starcraft II Learning Environment (SC2LE), a suite of tools that we hope will accelerate AI research in the real-time strategy game and make it easier for researchers to focus on the frontiers of our field.
La inteligencia artificial derrota por primera vez a los jugadores pro de StarCraft II
AlphaStar, una herramienta de inteligencia artificial desarrollada por DeepMind, compañía filial de Google, logró derrotar a dos jugadores de StarCraft II mundialmente conocidos, el polaco Grzegorz 'MaNa' Komincz y el alemán Dario 'TLO' Wünsch.